![]() There are even prizes you can get for just for reading mail.Īlso, I don’t care about the events, by the time it’s over it usually wasn’t worth the effort to play.Īctually the events are really helpful - I've picked up full sets in the tower the last 3 events and used the coins to level up the set to the second level ( can't get close to the 11K coins needed to upgrade the second time ! ) - So with each event have gotten 2 slingshot upgrades and using the 40 point hats during the event helps make winning the arena easier since most players do not have the full set so only have a few higher birds during that time instead of all birds being at 40 level hats ( problem is when the event ends you wind up much lower power again.) They indicate there is something you should check. ![]() Check the shop regularly once you reach 1500 coins. Without the deals, they can be very expensive. If you play in the Mighty Eagle Boot Camp daily and earn enough coins, you will sometimes get deals to spend the coins on Mighty Hats in Mighty Eagle’s Shop. Also check the Daily Deals regularly for 1/2 price specials on Exotic hats. If you do well during an event and get several of them, you can spend pearls to finish out the set later. Once you have all the lowest tier hats, work your way up to the next tier to get more slingshot upgrades.Įxotic hats can be won during hat events without having to spend pearls on them. It’s more efficient than waiting to win them in the tower of fortune or in treasure chests. The easiest way to increase your flock power quickly is to spend your pearls on full sets of the lowest tier hats to get the slingshot upgrades. If you have unlocked all 11 birds, increasing your slingshot power by 1 will increase your flock power by 11. Slingshot power is added to every bird power. It’s best to make sure it’s any hat from the highest tier you have for that bird so you can maximize your scores.Ī full hat set will upgrade your slingshot power by 1. Your highest tier hat automatically becomes active, but you can choose a different one. ![]() Your flock power is the sum of all of your bird powers added up.Īn individual hat increases your bird power by the number for that tier of hats. It’s all about increasing bird power so you can get higher scores. The art style is still charming as all get out, but even that has become much busier and muddy than the original.It has nothing to do with vanity. It's neither Angry Birds, nor Candy Crush, nor anything worthwhile. It borrows the life system from Candy Crush (and others), but it just makes it into more of a slog. They're both fun new ways to shake up the old formula, but they fall totally flat without the puzzle game structure of the original. In others, flowers swallow pieces of the pig structures at spit them back out at odd angles. In some levels, fans blow your birds around and force you into looping trick shots. It's a shame, because Rovio actually has some neat new ideas here. It eliminates the careful planning, trial, and error of the original, leaving you instead to just wait until you get a favorable setup or shell out cash for a spell. In addition, most levels are now 2-3 rooms, meaning that you're inevitably in trouble if you don't knock out at least one room in a single bird. Each level is somewhat randomized, both in structure and bird order, leaving you at the whims of some cruel RNG when it comes to actually succeeding or not. There's little of that puzzle solving to be found in Angry Birds 2. It was up to you to figure out the best way to deploy those birds to topple the great pig fortress, slowly chipping away at their defenses until you found that one keystone that would send the whole thing toppling down. You were presented with a level, and a certain number of birds. The fact that Angry Birds came as a paid download is not some quirk that could be smoothed out with microtransactions: it was a fundamental piece of the puzzle game that was Angry Birds. Zombies 2 in the way it takes an incredibly popular paid game, turns it free-to-play and manages to completely nuke everything I liked about its predecessor in the process. Angry Birds 2 is frighteningly similar to Plants vs. And now we've got Angry Birds 2, a game that makes me think that the original's success was more luck than anything else. Unlike other developers like Halfbrick, they only doubled down on the success of their one game, attempting to milk the addictive bird-flinging sim for all it was worth. It also made Bad Piggies, which was an odd idea executed poorly. After that, it made some other Angry Birds games. Granted, it used an open-source physics engine and borrowed the basics of its design from a variety of other titles, but that doesn't detract from just how well Rovio pulled off the game that came to define the early era of mobile hits. They certainly made one incredible game with the original Angry Birds. It's hard to tell exactly what happened with Rovio.
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